Learn with games — score points with curriculum
Four mini-games that turn subject terms, vocabulary, and questions into fun challenges. Adapted for all year groups — from reception to sixth form.
Choose your challenge
Each game uses data from the curriculum — questions, flashcards, or vocabulary.
Speed Challenge
Timed quiz · Questions
Answer as many questions as possible before time runs out. Uses topic questions from the curriculum. Perfect for quick revision.
Memory Match
Matching game · Flashcards
Find matching pairs of subject terms and definitions. Strengthens memory through active recall. Uses flashcards.
Word Journey
Word grid · Vocabulary
Find hidden subject terms in a letter grid. Trains vocabulary and spelling. Uses flashcard terms.
Crossword
Crossword puzzle · Flashcards
Solve crosswords with subject terms as clues. Combines understanding and spelling. New in 2026!
Difficulty that follows the student
The games use words and concepts from the student's own curriculum — so the content is always relevant.
Reception–Y2
Age 4–7
Short words, large letters, simple matches. Focus on basic vocabulary.
Y3–Y6
Age 7–11
Longer words, more pairs, subject terms from science and English. Perfect engagement age.
Y7–Y9
Age 11–14
Complex subject terms, abstract concepts, faster timers. Deeper academic challenge.
Sixth Form
Age 16–18
Advanced terms in English and foreign languages. Long definitions and nuanced matches.
The teacher decides
Games can be enabled or disabled per class. The teacher has full control over when students may play and which games are available.
- Enable/disable per class
- View game statistics
- Choose available game types
- Set time limits
Ready to play and learn?
Start free and let students experience that curriculum can be fun.
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