Learning Games

Learn with games — score points with curriculum

Four mini-games that turn subject terms, vocabulary, and questions into fun challenges. Adapted for all year groups — from reception to sixth form.

4 game modes

Choose your challenge

Each game uses data from the curriculum — questions, flashcards, or vocabulary.

Speed Challenge

Timed quiz · Questions

Answer as many questions as possible before time runs out. Uses topic questions from the curriculum. Perfect for quick revision.

Memory Match

Matching game · Flashcards

Find matching pairs of subject terms and definitions. Strengthens memory through active recall. Uses flashcards.

Word Journey

Word grid · Vocabulary

Find hidden subject terms in a letter grid. Trains vocabulary and spelling. Uses flashcard terms.

Crossword

Crossword puzzle · Flashcards

Solve crosswords with subject terms as clues. Combines understanding and spelling. New in 2026!

Adapted year groups

Difficulty that follows the student

The games use words and concepts from the student's own curriculum — so the content is always relevant.

R

Reception–Y2

Age 4–7

Short words, large letters, simple matches. Focus on basic vocabulary.

Y

Y3–Y6

Age 7–11

Longer words, more pairs, subject terms from science and English. Perfect engagement age.

Y

Y7–Y9

Age 11–14

Complex subject terms, abstract concepts, faster timers. Deeper academic challenge.

S

Sixth Form

Age 16–18

Advanced terms in English and foreign languages. Long definitions and nuanced matches.

Teacher control

The teacher decides

Games can be enabled or disabled per class. The teacher has full control over when students may play and which games are available.

  • Enable/disable per class
  • View game statistics
  • Choose available game types
  • Set time limits

Ready to play and learn?

Start free and let students experience that curriculum can be fun.

Get started free